<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress.com" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>

<channel>
	<title>namco &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://wordpress.com/tag/namco/</link>
	<description>Feed of posts on WordPress.com tagged "namco"</description>
	<pubDate>Sat, 26 Jul 2008 13:47:56 +0000</pubDate>

	<generator>http://wordpress.com/tags/</generator>
	<language>en</language>

<item>
<title><![CDATA[Feature: A look into every Klonoa game ever made. ]]></title>
<link>http://platformerupdate.wordpress.com/?p=51</link>
<pubDate>Sat, 26 Jul 2008 08:35:28 +0000</pubDate>
<dc:creator>Pete Dorr</dc:creator>
<guid>http://platformerupdate.wordpress.com/?p=51</guid>
<description><![CDATA[

 The Klonoa series is regarded as one of the finest of all platforming series, and despite its lo]]></description>
<content:encoded><![CDATA[<p><a title="klonoa2.jpg" href="http://platformerupdate.wordpress.com/files/2008/04/klonoa2.jpg"></a><a title="klonoa3.jpg" href="http://platformerupdate.wordpress.com/files/2008/04/klonoa3.jpg"></a><a title="klonoa4.jpg" href="http://platformerupdate.wordpress.com/files/2008/04/klonoa4.jpg"></a><a title="klonoa5.png" href="http://platformerupdate.wordpress.com/files/2008/04/klonoa5.png"></a><a title="klonoa6.jpg" href="http://platformerupdate.wordpress.com/files/2008/04/klonoa6.jpg"></a></p>
<p><a href="http://platformerupdate.files.wordpress.com/2008/07/7-25-08-7.png"><img class="size-full wp-image-390 alignleft" src="http://platformerupdate.wordpress.com/files/2008/07/7-25-08-7.png" alt="" width="255" height="239" /></a></p>
<p> The Klonoa series is regarded as one of the finest of all platforming series, and despite its looks is one of the more challenging and for good reason. There are 7 Klonoa games, 5 of which are of the platformer genre and 4 are available in the US. This article will take a look into all 7 games, and give you an idea of what to expect from each one of them. If you call yourself a platformer fan it is essential that you at least play two of the titles. To find out which two as well as what the other 5 are all about hit the jump and read on for this exlusive Platformer Update Feature for the Klonoa Series!<!--more--></p>
<p> </p>
<p><img src="http://platformerupdate.wordpress.com/files/2008/04/klonoa1.jpg" alt="klonoa1.jpg" /></p>
<ul>
<li>
<div><strong>Title: Klonoa: Door to Phantomile</strong></div>
</li>
<li>
<div><strong>System: Playstation 1</strong></div>
</li>
<li>
<div><strong>Original Release: 1997</strong></div>
</li>
<li>
<div><strong>Available in: JP, US, EU</strong></div>
</li>
<li>
<div><strong>Genre: 2.5D Sidescrolling platformer</strong></div>
</li>
</ul>
<p>The more popular of the series was also the first to be released. The game played out as a 2.5D Sidescroller, a term that was coined by this very title. What this means is while you could never free roam around the environments your path was set on a pre-determined route that gave the appearance of moving through a 3D space, even though you were still stuck on an "on-rails" system. Coupled with beautiful 2D sprites on a 3D moving backdrop it was a very beautiful effect which was later used by many other games , the most notable is "Tomba" for the PlayStation.</p>
<p><a title="klonoa2.jpg" href="http://platformerupdate.wordpress.com/files/2008/04/klonoa2.jpg"><img src="http://platformerupdate.wordpress.com/files/2008/04/klonoa2.jpg" alt="klonoa2.jpg" /></a></p>
<p>Klonoa's gameplay mechanic did not have him jumping on enemies heads to kill them, instead he would shoot an energy shot (actualy this buddy Huepow) from his ring. Doing this would capture the enemy and give Klonoa control of them in a bloated baloontype state. His options included using the enemy to double jump (holding the jump button allowed you to float for a short time), throw them into the background to grab items, or simply throw them to kill other enemies. The other most notable gameplay element is the intergrated puzzles throught the game. When I say puzzles though its more of figuring out things such as throwing this enemy to hit that switch and quickly grab the flying enemy as you are falling to hit the other switch before the last switch you hit is deactivated. The puzzles are simple enough to not cause headaches and are actualy the best part of the series. Be warned though, while this is probably the easiest klonoa game when it comes to puzzles I can't imagine a 7 year old getting by some of them without help. These gameplay mechanics carried over to almost all othe Klonoa games and became a staple for the series.</p>
<p><a title="klonoa3.jpg" href="http://platformerupdate.wordpress.com/files/2008/04/klonoa3.jpg"><img src="http://platformerupdate.wordpress.com/files/2008/04/klonoa3.jpg" alt="klonoa3.jpg" width="371" height="272" /></a></p>
<p>Door to Phantomile also sports one of the best gaming soundtracks ever in my opinion, from light hearted melodies to dark and sinister tunes, this game has it all, and all wonderfully composed to fit every level and moment in the game.</p>
<p>In terms of rarity this is one of the rarer Klonoa games, if you want an original complete copy it will be around the $30-$40 range, however it is also possible that <a href="http://platformerupdate.com/2008/03/26/klonoa-door-to-phantomile-coming-to-psn/" target="_blank">Klonoa: Door to Phantomile will be making its way to the Playstation Network eventualy</a>. Either way this is probably the best game to start off on from the series, and is one of the milestones in platformer gaming.</p>
<p><a title="klonoa4.jpg" href="http://platformerupdate.wordpress.com/files/2008/04/klonoa4.jpg"><img src="http://platformerupdate.wordpress.com/files/2008/04/klonoa4.jpg" alt="klonoa4.jpg" /></a></p>
<ul>
<li>
<div><strong>Title: Klonoa: Moonlight Museum</strong></div>
</li>
<li>
<div><strong>System: Bandai Wonderswan</strong></div>
</li>
<li>
<div><strong>Original Release: 1999</strong></div>
</li>
<li>
<div><strong>Available in: JP</strong></div>
</li>
<li>
<div><strong>Genre: 2D Sidescrolling Platformer</strong></div>
</li>
</ul>
<p>The second released Klonoa game never actualy made it to the US and was exclusive to Japan for the import only handheld Wonderswan. The looks and gameplay this game used were a departure from it's PS1 counterpart obviously due to the handheld limitations, it was also only in black and white. However despite the difference in technology this still very much feels and plays like a Klonoa game, and its gameplay later carried over to the Gameboy Advance titles.</p>
<p><a title="klonoa5.png" href="http://platformerupdate.wordpress.com/files/2008/04/klonoa5.png"><img src="http://platformerupdate.wordpress.com/files/2008/04/klonoa5.png" alt="klonoa5.png" /></a></p>
<p>The game still used the same elements from the first such as having to first shoot enemies with your ring to use them for solving puzzles as well as jumping and throwing them. His mid ait floating ability also remained intact. There were 5 worlds to conquer all sporting the signature up beat music (which wasn't bad despite the system's mono sound). Out of all of the platforming Klonoa games this is probably the least essential and I only recommend it to diehard Klonoa fans or collectors. Finding a copy may be rough due to its JP only release, I was lucky enough to get mine in its limited edition gift packaging that came with a Wonderswan system for under $45, however you will mostly be paying in the range of $40-$60 for a copy of this game.</p>
<p><a title="klonoa6.jpg" href="http://platformerupdate.wordpress.com/files/2008/04/klonoa6.jpg"><img src="http://platformerupdate.wordpress.com/files/2008/04/klonoa6.jpg" alt="klonoa6.jpg" /></a></p>
<ul>
<li>
<div><strong>Title: Klonoa Empire of Dreams</strong></div>
</li>
<li>
<div><strong>System: Gameboy Advance</strong></div>
</li>
<li>
<div><strong>Original Release: 2001</strong></div>
</li>
<li>
<div><strong>Available in: JP, US, EU</strong></div>
</li>
<li>
<div><strong>Genre: 2D Sidescrolling Platformer</strong></div>
</li>
</ul>
<p>Klonoa's first GBA title followed in the footsteps of Moonlight Museum, however this was the first time that people in the US got to experience a totally 2D Klonoa title. Klonoa has to travel through 5 worlds compared of 8 stages (called "visions"), and a boss at the end of each world. Graphically it came across very vivid and colorful, it used a celshading style that has harsh black lines around items, characters, and platforms. It was also used in the games story cutsceens. This worked very well because so few games had actually used this art style before on a handheld system.</p>
<p><a href="http://platformerupdate.files.wordpress.com/2008/04/klonoa7.jpg"><img class="alignnone size-full wp-image-71" src="http://platformerupdate.wordpress.com/files/2008/04/klonoa7.jpg?w=468" alt="" width="425" height="257" /></a></p>
<p>A staple in the Klonoa series also remained which was its jumpy and upbeat music. Klonoa's move set also returned allowing him to glide in the sky for a short period of time, and use enemies for double jumps and weapons. Blocks also became a large part of solving puzzles so there was alot of lifting and throwing of boxes going on. Purchasing this game today is no hard task, a loose copy of the game should cost you no more than $5-$8 online and a complete copy will be around $10-$15. If you are looking for the best handheld Klonoa game this is the one, unless you like much more difficult puzzles with less emphasis on platforming, there is his 2nd outing on the GBA.</p>
<p><a href="http://platformerupdate.files.wordpress.com/2008/04/klonoa9.jpg"><img class="alignnone size-full wp-image-72" src="http://platformerupdate.wordpress.com/files/2008/04/klonoa9.jpg" alt="" width="289" height="386" /></a></p>
<ul>
<li><strong>Title: Klonoa 2 Lunatea's Veil</strong></li>
<li><strong>System: Playstation 2</strong></li>
<li><strong>Original Release: 2001</strong></li>
<li><strong>Available in: JP, US, EU</strong></li>
<li><strong>Genre: 2.5D Sidescrolling Platformer</strong></li>
</ul>
<p>The first and only true sequel to the original Klonoa on Playstation 1, both remaining the best in the series. It stays true to the original gameplay that made Door to Phantomile so charming, only this time Namco had better technology on their hands with the Playstation 2 which made for an even better graphical presentation. Retained from Empire of Dreams, Klonoa 2 used cel-shaded graphics and boy did they make the game look phenomenal. Most likely because any hard edges on objects were hidden behind the black lines, however this made everything have a very smooth graphical quality. The cel shading is not overstated and is used very carefully and in the right areas, hard black lines are not all over the place and most environmental objects still retain a line free border, but characters and items have different intensity in the lines. A gem in the distance will have a barely noticeable outline while an enemy in the front will have a much more pronounced line. Large background draw distances coupled with the detailed path you were on made for a great combination. This is definitely the best looking game in the series and one of the best looking games available for the PS2.</p>
<p><a href="http://platformerupdate.files.wordpress.com/2008/04/klonoa10.jpg"><img class="alignnone size-medium wp-image-73" src="http://platformerupdate.wordpress.com/files/2008/04/klonoa10.jpg?w=468" alt="" width="468" height="327" /></a></p>
<p>While Klonoa once again has all all of his traditional moves (if its not broken why fix it?) some new gameplay elements were added such as snowboarding sequences which are viewed upon from a behind the back perspective giving players the ability to move left and right as well as jump. These sequences did not happen often but when they did it was a surprising yet refreshing break in the gameplay and a welcome addition. Klonoa was also joined by new friends Lolo and Popka, Huepow was no longer the power of his ring, instead Lolo provides him with the energy needed to power it. Musically it is great if not better than Door to Phantomile, and is really worth owning the soundtrack for.</p>
<p><a href="http://platformerupdate.files.wordpress.com/2008/04/klonoa11.jpg"><img class="alignnone size-medium wp-image-74" src="http://platformerupdate.wordpress.com/files/2008/04/klonoa11.jpg?w=468" alt="" width="468" height="327" /></a></p>
<p>Many still debate if Door to Phantomile or Lanatea's Veil is the better game, really it could go either way because they both offer the same gameplay just with different graphical qualities andcharacters. If I had to pick one it would probably be the original simply because I found the characters and story to be much more memorable (Huepow largely contributes to this), and experiencing it for the first time there was nothing like it before. In terms of finding this title it has become a bit more difficult in stores such as Gamestop, some searching should get you a copy in no time however. Online once again makes it no problem to get a complete copy for in the $10-$20 range.</p>
<p><a href="http://platformerupdate.files.wordpress.com/2008/07/klonoa2gba.jpg"><img class="alignnone size-full wp-image-379" src="http://platformerupdate.wordpress.com/files/2008/07/klonoa2gba.jpg" alt="" width="240" height="233" /></a></p>
<li><strong>Title: Klonoa 2 Dream Champ Tournament</strong></li>
<li><strong>System: Game Boy Advance</strong></li>
<li><strong>Original Release: 2002</strong></li>
<li><strong>Available in: JP, US</strong></li>
<li><strong>Genre: 2D Sidescrolling Platformer</strong></li>
<p>This one was originally released in Japan in 2002 but never made its way to the US until 2005, one of the last great GBA games released that wasn't a remake of sorts. The story of Dream Champ Tournament takes place after those in Empire of Dreams, and it also retains mostly all of the same gameplay from its predecessor except for the new element where at the end of each game world Klonoa must have a foot-race with another adventurer (keeping in the same puzzle type levels) all the while taking on a boss as well.</p>
<p><a href="http://platformerupdate.files.wordpress.com/2008/07/7-25-08-1.jpg"><img class="alignnone size-full wp-image-380" src="http://platformerupdate.wordpress.com/files/2008/07/7-25-08-1.jpg" alt="" width="300" height="200" /></a></p>
<p>This one does look better than Empire of Dreams, there are just more colors and it has a more lively and unique look to it. This in my opinion has some of the hardest puzzles in the series, and I would go as far to say that this is the hardest game overall for Klonoa. I remember playing some of the puzzles just thinking how many kids bought this game thinking it would be a simple platformer, but seriously this has some serious thinking involved sometimes. This is also the last US Klonoa game fans would get to see, 6 years later andno other games have been announced for the series. To get a copy of this game is no hard task, it can probably be found in many bargain bins brand new for like $15 or less, or online for around the same price if you are looking for a complete copy.</p>
<p><a href="http://platformerupdate.files.wordpress.com/2008/07/klonoavolley.jpg"><img class="alignnone size-full wp-image-381" src="http://platformerupdate.wordpress.com/files/2008/07/klonoavolley.jpg" alt="" width="256" height="260" /></a></p>
<li><strong>Title: Klonoa Beach Volleyball</strong></li>
<li><strong>System: Playstation 1</strong></li>
<li><strong>Original Release: 2002</strong></li>
<li><strong>Available in: JP, EU</strong></li>
<li><strong>Genre: Sports Volleyball</strong></li>
<p>This was a huge departure from the Klonoa games we were used to. Namco decided to give the Klonoa series its own Volleyball game which was only available as a budget title in Japan and Europe, they just decided to not give the US any love. That's not necessarily a bad thing though because the game was mediocre at best, and only hardcore Klonoa fans would get any enjoyment out of playing as some of their favorite characters from both the GBA and Playstation series. Of course play the game you had to have your own way of playing import games as US PlayStation's were not region free.</p>
<p><a href="http://platformerupdate.files.wordpress.com/2008/07/116109_full.jpg"><img class="alignnone size-full wp-image-382" src="http://platformerupdate.wordpress.com/files/2008/07/116109_full.jpg" alt="" width="468" height="351" /></a></p>
<p>The game featured a multiplayer mode allowing up to 4 players. A multitap was not needed as the game did allow controller sharing, how nice of them. The matches are 2 on 2 across many stage settings from the series, all in hopes of winning a 5-match tournament. Really this is only something hardcore fans of Klonoa should look into buying if you must own every game. It's not that rare at all and can be found online anywhere between $10-$30 depending on where you look.</p>
<p><a href="http://platformerupdate.files.wordpress.com/2008/07/klonoahero.png"><img class="alignnone size-full wp-image-383" src="http://platformerupdate.wordpress.com/files/2008/07/klonoahero.png" alt="" width="250" height="160" /></a></p>
<li><strong>Title: KlonoaHeroes: Legend of the Star Medal</strong></li>
<li><strong>System: Gameboy Advance</strong></li>
<li><strong>Original Release: 2002</strong></li>
<li><strong>Available in: JP</strong></li>
<li><strong>Genre: Action RPG</strong></li>
<p>Talk about something you would never see coming. Namco decided to give Klonoa his very own Action oriented RPG game on the GBA, however they never made it available outside of Japan. This was the last we would see of Klonoa starring in his own game as of writing this. The game played from a top down perspective that had you guiding Klonoa, Guntz, or Pango to defeat enemies, collect their gold and dream shards (experience points). It was a pretty standard RPG system allowing players to level up to increase stats, find items in towns or on the battle maps, as well as take advantage of enemy weaknesses using the appropriate weapons for attacks.</p>
<p><a href="http://platformerupdate.files.wordpress.com/2008/07/7-25-08-3.jpg"><img class="alignnone size-full wp-image-384" src="http://platformerupdate.wordpress.com/files/2008/07/7-25-08-3.jpg" alt="" width="240" height="160" /></a></p>
<p>Of course being an import game from Japan it would make playing the game a bit harder due to the fact that mostly all of the text is unreadable for US or EU players, a guide or walkthrough of sorts is probably best. Graphically the game is not bad at all, and fans say its not a bad game once you learn the basics and get comfortable playing it. This is one of the harder ones to track down, unless you are familiar with import sites there is usually one maybe two of these up on ebay at one time, sometimes non and the price ranges depending on completeness anywhere from $20-$50.</p>
<p><strong>Cameo appearances:</strong></p>
<p><strong></strong> <a href="http://platformerupdate.files.wordpress.com/2008/07/7-25-08-2.jpg"><img class="alignnone size-full wp-image-385" src="http://platformerupdate.wordpress.com/files/2008/07/7-25-08-2.jpg" alt="" width="180" height="135" /></a></p>
<p><strong>Namco X Capcom</strong></p>
<p>This was a action RPG/Tactical RPG that featured tons of Namco/Capcom characters. Of course something this cool was only available in Japan and never made its way to the US or EU. Klonoa and Gantz are a playable duo in the game. Appearances by Lolo, Janga, Joka, and the Priestess of La-Lakoosha as well as many Moos appear throughout the game.</p>
<p><a href="http://platformerupdate.files.wordpress.com/2008/07/7-25-08-4.jpg"><img class="alignnone size-medium wp-image-386" src="http://platformerupdate.wordpress.com/files/2008/07/7-25-08-4.jpg?w=200" alt="" width="200" height="300" /></a></p>
<p><strong>Quickspot</strong></p>
<p>This was one of those "find the differences" games on the Nintendo DS by NamcoBandai that features several Klonoa themed images (as shown above). This is one of the more recent Klonoa appearances to date.</p>
<p><a href="http://platformerupdate.files.wordpress.com/2008/07/7-25-08-5.jpg"><img class="alignnone size-full wp-image-387" src="http://platformerupdate.wordpress.com/files/2008/07/7-25-08-5.jpg" alt="" width="160" height="121" /></a></p>
<p><strong>Point Blank 3</strong></p>
<p>There was a quick cameo in the Playstation game Point Blank 3 where a cardboard pop up face of Klonoa was in the game.</p>
<p><a href="http://platformerupdate.files.wordpress.com/2008/07/7-25-08-6.jpg"><img class="alignnone size-medium wp-image-388" src="http://platformerupdate.wordpress.com/files/2008/07/7-25-08-6.jpg?w=161" alt="" width="161" height="300" /></a></p>
<p><strong>Tales of Symphonia</strong></p>
<p>In this RPG for the Gamecube, the character Presea has a secret outfit resembling Klonoa which is unlocked by changing her title to "Dream Traveler", afterwards shouting out a "Wahoo!" throughout the game. Pretty neat.</p>
<p><strong>Moto GP &#38; Alpine Racer</strong></p>
<p>Klonoaalso made cameos in these two games though I was unable to find any screens.</p>
<p><strong>Conclusion:</strong></p>
<p>I hope you enjoyed learning all about all of the great games the Klonoa series has to offer, they truly are a staple in the platforming genre as well as in gaming itself. If just one person out there who had originally never heard of or played one of the games goes out and does so after reading this and ends up enjoying the experience, my goal is complete.</p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Family Ski (Wii)]]></title>
<link>http://nailive.wordpress.com/?p=130</link>
<pubDate>Sat, 26 Jul 2008 07:14:40 +0000</pubDate>
<dc:creator>Tim</dc:creator>
<guid>http://nailive.wordpress.com/?p=130</guid>
<description><![CDATA[
Nintendos Erfolgshit &#8220;Wii Fit&#8221; zeigte bereits eindrucksvoll, wieviel Spaß das Skifahre]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><img class=" aligncenter" src="http://img522.imageshack.us/img522/7684/familyskisv4.jpg" alt="" width="392" height="206" /></p>
<p><strong>Nintendos Erfolgshit "Wii Fit" zeigte bereits eindrucksvoll, wieviel Spaß das Skifahren dank der innovativen Steuerung machen kann. Mit "Family Ski" bringt Bandai Namco nun ein eigenständiges Skispiel auf den Markt und versucht an diesen Erfolg anzuknüpfen. Die Entwickler versprechen einen Skispaß für die ganze Familie und nicht zuletzt durch die Unterstützung des Wii Balance Board könnte das Spiel ein echter Hit werden. Wie gut das Spiel aber nun wirklich abschneidet, seht ihr in dem folgenden Test.</strong></p>
<p>Zu Beginn des Spiels muss sich der Spieler erst einmal für einen Charakter entscheiden. Entweder entscheidet man sich für vorgegebene Charaktere aus dem Spiel oder man verwendet seinen Mii. Ist die Entscheidung getroffen gilt es auch schon den Charakter passend auszurüsten. Sowohl die Kleidung als auch die Ausrüstung kann ganz nach den Wünschen des Spielers angepasst werden. Bevor es mit dem eigentlich Spiel losgeht, sollte man zuvor am besten erst die Skischule aufsuchen. Hier wird alles bis ins kleinste Detail erklärt, was bei der komplexen Steuerung auch zwingend notwendig ist. Gespielt wird entweder mit Nunchuck und Wiimote oder zusätzlich auch noch mit dem Wii Balance Board, wobei letzteres im Mehrspielermodus nicht unterstützt wird. Egal, für welche Methode sich entschieden wird, ein wenig Eingewöhnungszeit ist sowieso von Nöten. Insgesamt geht die Steuerung aber gut von der Hand. Nach dem etwas langen Tutorial kann es aber dann auch endlich mit dem Skifahren losgehen. Entweder wählt man im Modus "Skirennen" einzelnen Rennen, Slalomrennen oder Buckelpisterennen aus, oder man begibt sich zu dem Herzstück des Spiels, dem Freestylemodus. Hier findet sich der Spieler im Happy Ski Resort wieder, welches in insgesamt 14 unterschiedlich schwere Strecken unterteilt ist. Entweder werden nach Lust und Laune die Berge unsicher gemacht oder es werden die so genannten Herausforderungen absolviert. Insgesamt enthält Family Ski 150 dieser Sorte. Die Missionsziele klingen anfangs zwar abwechslungsreich, später allerdings wiederholt sich alles immer und immer wieder. So müssen entweder normale Rennen gefahren, verloren gegangene Gegenstände gefunden, verletzte Menschen gerettet oder bestimmte Tricks ausgeführt werden. Mit der erhaltenen Belohnung kann man sich dann neue Ausrüstungsgegenstände im Shop kaufen. Leider stellt das Spiel vor allem für Profis keine wahre Herausforderung dar und schon nach wenigen Stunden dürfte sich jeder im Einzelspielermodus satt gespielt haben. Sonderlich viel Umfang wird nämlich leider nicht geboten. Zudem wirkt das ganze Skigebiet viel zu klein und das, obwohl sowieso schon kein echtes Geschwindigkeitsgefühl entsteht. Auftrumpfen kann Family Ski dann aber im Multiplayermodus. Mit bis zu vier Spielern steht hier einem Familienausflug in die Berge nichts im Wege. Natürlich vorausgesetzt, dass vor dem heimischen Fernseher auch genug Platz vorhanden ist. Denn dieser ist bei diesem Spiel wirklich vonnöten. Ein Onlinemodus wäre wünschenswert gewesen, leider ist dieser aber nicht im Spiel integriert.</p>
<p>Grafisch präsentiert sich "Family Ski" ähnlich wie "Wii Sports" oder "Wii Fit" eher minimalistisch. Die Animationen kommen etwas leblos rüber und allgemein wirkt das Spiel ziemlich farblos. Zusätzlich getrübt wird das Ganze noch durch sehr verwaschene Texturen und einen fehlenden 480p Modus. Trotz aller Kritik gibt es aber auch einige sehenswerte Punkte. Der Tag- und Nacht-Wechsel ist zum Beispiel durchaus sehenswert, genauso wie die stellenweise recht hübschen Landschaften. Auch so manche Effekte überzeugen das Auge der Spieler und sorgen am Ende für einen versöhnlichen Gesamteindruck der Grafik. Soundtechnisch hinterlässt "Family Ski" aber leider auch nur einen durchwachsenen Eindruck. Das Spiel punktet mit einigen netten Liedern bekannter Namco Titeln, für die meisten Spieler dürfte die Musik aber dennoch zu eintönig klingen. Die Soundeffekte wirken eher lahm und der letzte Nerv wird dann noch durch ein künstliches Gebrabbel der Spielfiguren geraubt.</p>
<p>Fazit:<br />
"Family Ski" ist leider nicht der erwartete Wintersportknüller geworden. Größter Kritikpunkt ist der geringe Umfang. Die Motivation geht relativ schnell zur Neige und schon nach wenigen Stunden hat man alles gesehen. Da nützt einem auch der gelungene Mehrspielerpart nichts mehr. So hätte es auch gereicht wenn Bandai Namco dieses Spiel über Wiiware angeboten hätte. Zum Glück ist den Entwicklern aber immerhin eine gute Steuerung gelungen. Vor allem dank der Balance Board Unterstützung kommt ein richtiges Skigefühl auf. Ein echtes Geschwindigkeitsgefühl sucht man hingegen vergebens und technisch ist dieses Spiel leider auch nur durchschnittlich geworden. Doch trotz all der Kritik ist "Family Ski" vor allem für die jüngeren Wii Spieler oder auch Skifans geeignet. Denn schlecht ist dieses Spiel nicht, es mangelt nur gehörig am nötigen Feinschliff.</p>
<p><strong>6</strong>/10</p>
<p style="text-align:center;">
]]></content:encoded>
</item>
<item>
<title><![CDATA[Vader to appear as downloadable content for Soul Calibur 4 xbox360?!]]></title>
<link>http://mirrorsedge.wordpress.com/?p=94</link>
<pubDate>Fri, 25 Jul 2008 22:28:26 +0000</pubDate>
<dc:creator>Radiant</dc:creator>
<guid>http://mirrorsedge.wordpress.com/?p=94</guid>
<description><![CDATA[
Not sure if it&#8217;s photoshopped or not. It&#8217;s highly possible. But Regardless, it would be]]></description>
<content:encoded><![CDATA[<p><a href="http://mirrorsedge.files.wordpress.com/2008/07/grimage1.jpg"><img class="alignnone size-medium wp-image-95" src="http://mirrorsedge.wordpress.com/files/2008/07/grimage1.jpg?w=300" alt="" width="300" height="168" /></a></p>
<p>Not sure if it's photoshopped or not. It's highly possible. But Regardless, it would be nice. I'd pay for it.</p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[The Return of the Selector]]></title>
<link>http://zettaizero.wordpress.com/?p=297</link>
<pubDate>Fri, 25 Jul 2008 20:43:46 +0000</pubDate>
<dc:creator>throughhim413</dc:creator>
<guid>http://zettaizero.wordpress.com/?p=297</guid>
<description><![CDATA[Thanks to Kingcom&#8217;s hard work, I&#8217;m proud to announce the return of a beloved feature of ]]></description>
<content:encoded><![CDATA[<p>Thanks to Kingcom's hard work, I'm proud to announce the return of a beloved feature of the Tales of Phantasia translation - the selector. However, this selector will go far beyond what Tales of Phantasia's did. As many of you know, ToP's selector would appear every time the game was booted and ask the player to choose between two options - Translated or Romanized. However, we have added a third option for Tales of Innocence - Namco!</p>
<p><span style="text-decoration:underline;">Namco Features</span></p>
<ul>
<li>Gel instead of Gummi</li>
<li>Cape instead of Mantle</li>
<li>Magic Lens instead of Spectacles</li>
<li>All Artes will conform to (or be translated in the style of) the US standards</li>
</ul>
<p>Additionally, unlike Tales of Phantasia where the option had to be selected every time the game started, Tales of Innocence will store the data in the options menu, where it can be changed like any other option at any point during the game. And perhaps most impressively, the data will be stored in your save data, so once you have set it up, you may never have to think about it again.</p>
<p>This is what I meant when I said that we were doing our best to please everyone! Now fans of Namco Hometek localization, translation, and of romanization can all find things made just for them in the same translation! We hope that this kind of selector will become a standard among Tales translations and game translations in general. It gives the player just what a game should give them - options. We're proud to bring you this option and hope that you will enjoy the game no matter how you choose to play it!</p>
<p><a href="http://zettaizero.wordpress.com/files/2008/07/0e03fd376f.png"><img class="alignnone size-full wp-image-298" src="http://zettaizero.wordpress.com/files/2008/07/0e03fd376f.png" alt="" width="256" height="384" /></a><a href="http://zettaizero.files.wordpress.com/2008/07/1bc15b0b56.png"><img class="alignnone size-full wp-image-299" src="http://zettaizero.wordpress.com/files/2008/07/1bc15b0b56.png" alt="" width="256" height="384" /></a></p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[[Games] Final guest Soul Calibur IV character...for now?]]></title>
<link>http://yuuwaku.wordpress.com/?p=314</link>
<pubDate>Fri, 25 Jul 2008 08:22:12 +0000</pubDate>
<dc:creator>suneo</dc:creator>
<guid>http://yuuwaku.wordpress.com/?p=314</guid>
<description><![CDATA[Well I&#8217;m way late with this, what with the game being released in store next Tuesday   But any]]></description>
<content:encoded><![CDATA[<p><img src="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_header.jpg" align="left">Well I'm way late with this, what with the game being released in store next Tuesday :P  But anyway, the last guest character that I've come across comes from popular anime artist <a href="http://www.dendoh.com/menu01.html">Hisayuki Hirokazu</a>, who's done character designs for the <a href="http://en.wikipedia.org/wiki/Mai_hime">Mai-Hime</a> anime series, as well as a few <a href="http://www.queensblade.net">Queen's Blade</a> characters.</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p>&#160;</p>
<p><!--more--></p>
<p>&#160;</p>
<p>Her name is "Kamikirimushi."  Can't really figure out what the last part of her name means, but the first part is pretty straightforward and means "Slayer of Gods" or something to that effect.  Anyway, she carries around a big ol' stone club of sorts, similar to something Benkei would wield from the ps2/ps3 Genji titles, except without so much girth.  Anyway check out some shots of her in action below:</p>
<div align="center">
<a href="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_01.jpg"><img src="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_01_pre.jpg"></a><br />
<em>Preview of her in a japanese magazine</em></p>
<p><a href="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_02.jpg"><img src="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_02_pre.jpg"></a><br />
<a href="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_03.jpg"><img src="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_03_pre.jpg"></a><br />
<a href="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_04.jpg"><img src="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_04_pre.jpg"></a><br />
<a href="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_05.jpg"><img src="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_05_pre.jpg"></a><br />
<a href="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_06.jpg"><img src="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_06_pre.jpg"></a><br />
<a href="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_07.jpg"><img src="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_07_pre.jpg"></a><br />
<a href="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_08.jpg"><img src="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_08_pre.jpg"></a><br />
<a href="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_09.jpg"><img src="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_09_pre.jpg"></a><br />
<a href="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_10.jpg"><img src="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_10_pre.jpg"></a><br />
<a href="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_11.jpg"><img src="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_11_pre.jpg"></a><br />
<a href="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_12.jpg"><img src="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_12_pre.jpg"></a><br />
<a href="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_13.jpg"><img src="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_13_pre.jpg"></a><br />
<a href="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_14.jpg"><img src="http://i172.photobucket.com/albums/w8/feix/blog/080724/kamikirimusi_14_pre.jpg"></a>
</div>
<p>&#160;</p>
<p>As you can guess, the images above are from <a href="http://media.ps3.ign.com/media/739/739576/imgs_1.html">IGN</a>.<br />
Soul Calibur IV is released next Tuesday! (officially in the US anyway lol)</p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[SoulCalibur IV Character Creation Shots Released, Porn Sales Decline]]></title>
<link>http://sixteenbithero.wordpress.com/?p=119</link>
<pubDate>Thu, 24 Jul 2008 18:06:17 +0000</pubDate>
<dc:creator>16bithero</dc:creator>
<guid>http://sixteenbithero.wordpress.com/?p=119</guid>
<description><![CDATA[
I was quite a fan of the character creation feature in Soul Calibur 3 (even though I liked Soul Cal]]></description>
<content:encoded><![CDATA[<p><a href="http://sixteenbithero.files.wordpress.com/2008/07/ivy-half-naked.jpg"><img class="alignnone size-medium wp-image-120" src="http://sixteenbithero.wordpress.com/files/2008/07/ivy-half-naked.jpg?w=300" alt="" width="300" height="224" /></a></p>
<p>I was quite a fan of the character creation feature in Soul Calibur 3 (even though I liked Soul Calibur 1&#38;2 more as a game), and to see it's amazing comeback is faaaantastic!</p>
<p>I can see it now: closed rooms accross the country, worried parents, drop in porn sales around the world! "Hey Timmy, whatcha doin in your room? The lights are off... Soul Calibur 4?!?!  TIMMY NOOOOOO!!!"</p>
<p>And wow, if you look at all the shots, it's even EASIER to compare how huge Ivy's assets have grown in comparison to the other characters... not that I'm (or anyone, for that matter) complaining.</p>
<p><a href="http://hatimaki.blog110.fc2.com/blog-entry-540.html">Linky!</a></p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Famitsu dà 35/40 a Soul Calibur IV]]></title>
<link>http://upsblogit.wordpress.com/?p=795</link>
<pubDate>Thu, 24 Jul 2008 18:00:36 +0000</pubDate>
<dc:creator>Alex</dc:creator>
<guid>http://upsblogit.wordpress.com/?p=795</guid>
<description><![CDATA[E&#8217; stata rilasciata la recensione di Soul Calibur IV da parte di Famitsu. La rivista nipponica]]></description>
<content:encoded><![CDATA[<p>E' stata rilasciata la recensione di <strong>Soul Calibur IV</strong> da parte di Famitsu. La rivista nipponica affibbia un <strong>35/40</strong> ( 9, 9, 9, 8 ) al gioco <strong>Namco</strong> che, ormai, sembra avere le carte in regola per diventare il picchiaduro numero uno del 2008. Aspettiamo adesso qualche review dalle testate occidentali per vedere cosa ne pensano.<img class="aligncenter size-medium wp-image-796" src="http://upsblogit.wordpress.com/files/2008/07/sc4.jpg?w=300" alt="" width="300" height="118" /></p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Soulcalibur 4: I find your lack of faith disturbing]]></title>
<link>http://enewtabie.wordpress.com/?p=193</link>
<pubDate>Wed, 23 Jul 2008 11:24:32 +0000</pubDate>
<dc:creator>enewtabie</dc:creator>
<guid>http://enewtabie.wordpress.com/?p=193</guid>
<description><![CDATA[http://blog.us.playstation.com/2008/07/22/soulcalibur-iv-bringing-darth-vader-exclusively-to-ps3/
No]]></description>
<content:encoded><![CDATA[<p><a href="http://blog.us.playstation.com/2008/07/22/soulcalibur-iv-bringing-darth-vader-exclusively-to-ps3/">http://blog.us.playstation.com/2008/07/22/soulcalibur-iv-bringing-darth-vader-exclusively-to-ps3/</a></p>
<p>Not much of a fighting genre fan myself.but I'm getting ready to check out Soul Calibur 4.I know some fans of the game and the Star Wars guys aren't really keen on it,but I think it's just strange enough to work.</p>
<p>I'll be playing the PS3 version since I like Vader and apparently this is a common theme,since pre-orders for the PS3 version seem to be a lot higher than the 360 copy.</p>
<p>I know there has been a embargo on the character Starkiller(or whatever you want to call Vaders secret apprentice) from the Force Unleashed.This character is the one that intrigues me the most.I hear the moveset on that character is one of the best in the game.So that sounds fun.</p>
<p>I only wonder will the characters or more Star Wars characters be available as DLC.At least it won't be Masters of Teras Kasi,right?</p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Tekken 6 no Xbox 360?]]></title>
<link>http://hardcoregaming.wordpress.com/?p=1350</link>
<pubDate>Tue, 22 Jul 2008 17:15:30 +0000</pubDate>
<dc:creator>hardcoregaming</dc:creator>
<guid>http://hardcoregaming.wordpress.com/?p=1350</guid>
<description><![CDATA[
Respirem fundo donos de PS3, essa pode ser mais uma desconfortável de se ler&#8230;
Em entrevista ]]></description>
<content:encoded><![CDATA[<p><a href="http://hardcoregaming.wordpress.com/files/2008/07/tekken28937.jpg"><img class="aligncenter size-full wp-image-1351" src="http://hardcoregaming.wordpress.com/files/2008/07/tekken28937.jpg" alt="" width="496" height="185" /></a></p>
<p>Respirem fundo donos de PS3, essa pode ser mais uma desconfortável de se ler...</p>
<p>Em entrevista a revista filipina GamEX, Ryuichi Enomoto - diretor de Tekken 5, Dark Ressurection e 6 - e Haruki Suzaki - co diretor de Dark Ressurection - deixaram claro que NÃO existe contrato de exclusividade com o PS3 e a possibilidade de um lançamento no Xbox 360 não está descartado.</p>
<p>Veja abaixo a tradução do pequeno trecho:</p>
<p><em><strong>GamEX: Será exclusivo para o Playstation 3</strong></em></p>
<p><em><strong>Suzald: Não. Não há nada determinado neste sentido até o momento, mas estamos desenvolvendo no Playstation 3 para que vocês joguem.</strong></em></p>
<p><em><strong>GamEX: Tekken 6 estará disponivel então em outros consoles, como no Xbox 360?</strong></em></p>
<p><em><strong>Ryuichi: No momento não temos a menor idéia.</strong></em></p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Eternal Sonata till PS3]]></title>
<link>http://sweps3fanboy.wordpress.com/?p=125</link>
<pubDate>Tue, 22 Jul 2008 14:56:20 +0000</pubDate>
<dc:creator>swefanboy</dc:creator>
<guid>http://sweps3fanboy.wordpress.com/?p=125</guid>
<description><![CDATA[
Chopin ligger för döden och i febriga drömmar utforskar han en annan värld.
Släpptes till Xbox]]></description>
<content:encoded><![CDATA[<p><a href="http://sweps3fanboy.files.wordpress.com/2008/07/eternalsonata.jpg"><img src="http://sweps3fanboy.wordpress.com/files/2008/07/eternalsonata.jpg" alt="" width="760" height="150" class="alignnone size-full wp-image-126" /></a><br />
Chopin ligger för döden och i febriga drömmar utforskar han en annan värld.<br />
Släpptes till Xbox för snart ett år sen och fick bra recensioner. Jag spenderade några timmar med det, men blev aldrig riktigt vän med det. </p>
<p>Upplyftande att få höra att det inte bara är en ren portning utan Namco lägger även till nya karaktärer, nya dungeons, nya karaktärer och till och med nya alternativa slut. </p>
<p>För den som vill veta mer har <a title="Gametactics.com" href="http://www.gametactics.com/?view=article&#38;article=1898&#38;cat=16" target="_blank">Gametactics hela pressmeddelandet.</a></p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Soul Calibur 4: Personajes bajar podrás tú]]></title>
<link>http://citizengeek.wordpress.com/?p=440</link>
<pubDate>Tue, 22 Jul 2008 03:12:59 +0000</pubDate>
<dc:creator>AnKiSeTh</dc:creator>
<guid>http://citizengeek.wordpress.com/?p=440</guid>
<description><![CDATA[Quizás eres dueño de una XBox360 y tu corazón se rompió un poquito al saber que el Maestro Oscur]]></description>
<content:encoded><![CDATA[<p>Quizás eres dueño de una XBox360 y tu corazón se rompió un poquito al saber que el Maestro Oscuro de los Sith, el poderoso Darth Vader, sólo estaría disponible en la consola de Sony, o quizás te identificas con el lado claro de la fuerza, y estás desesperado por usar al gnomo saltarín en tu PlayStation 3. Pués ya no hay de que preocuparse, ya que en una reciente entrevista con la revista GameInformer, Namco soltó la información, lo más probable es que el personaje que no salga en tu versión, estará disponible vía contenido descargable.</p>
<p style="text-align:center;"><a href="http://citizengeek.wordpress.com/files/2008/07/gem_informer_dlc.jpg"><img class="size-medium wp-image-441 aligncenter" src="http://citizengeek.wordpress.com/files/2008/07/gem_informer_dlc.jpg?w=235" alt="" width="235" height="300" /></a></p>
<p style="text-align:center;"><em>Haz click para ver el artículo más grande</em></p>
<p>Muy bien por Namco!</p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[More Tekken 6 Machines Showing Up In America!]]></title>
<link>http://sdtekken.wordpress.com/?p=746</link>
<pubDate>Sat, 19 Jul 2008 09:12:33 +0000</pubDate>
<dc:creator>MarkMan</dc:creator>
<guid>http://sdtekken.wordpress.com/?p=746</guid>
<description><![CDATA[
In addition to last week&#8217;s news of more Tekken 6 arcade machine locations in the US, this wee]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://sdtekken.com/2008/07/19/more-tekken-6-machines-showing-up-in-america/" target="_self"><img class="aligncenter" src="http://farm4.static.flickr.com/3231/2682132068_17e704030b.jpg" alt="" width="420" height="150" /></a></p>
<p>In addition to last week's news of more Tekken 6 arcade machine locations in the US, this week we found out that two more arcades have Tekken 6 available for play!  One at the <a href="http://www.nynyhotelcasino.com/" target="_blank"><strong>New York New York Hotel &#38; Casino </strong></a>in Las Vegas, Nevada and the other at <a href="http://www.funfuziononline.com/default.asp" target="_blank"><strong>New Roc City Fun House</strong></a> in New Rochelle, New York!  The only bad news is that both locations have Tekken 6 up and running for $3.00 USD per play... Here are the details for each location:</p>
<p>New York New York Hotel and Casino<br />
3790 Las Vegas Blvd.<br />
South Las Vegas, Nevada</p>
<p>New Roc City Fun House<br />
19 LeCount Place<br />
New Rochelle, NY 10801<br />
(914) 637-7575</p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Trajes alternativos em Soul Calibur 4]]></title>
<link>http://warpzona.wordpress.com/?p=145</link>
<pubDate>Fri, 18 Jul 2008 17:49:44 +0000</pubDate>
<dc:creator>maxi2099</dc:creator>
<guid>http://warpzona.wordpress.com/?p=145</guid>
<description><![CDATA[por maxi
A Namco divulgou hoje mais screens de Soul Calibur 4, desta vez mostrando vários personage]]></description>
<content:encoded><![CDATA[<p style="text-align:right;"><span style="color:#808080;"><em>por maxi</em></span></p>
<p>A Namco divulgou hoje mais screens de Soul Calibur 4, desta vez mostrando vários personagens com seus trajes alternativos. Vocês podem ver elas a seguir, por cortezia da Famitsu.</p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc23.jpg" alt="" width="400" height="225" /></p>
<p><!--more--></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc24.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc1.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc2.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc3.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc4.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc5.jpg" alt="" width="400" height="711" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc6.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc7.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc8.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc9.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc10.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc11.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc12.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc13.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc14.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc15.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc16.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc17.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc18.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc19.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc20.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc21.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc22.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc25.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc26.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc27.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc28.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc29.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc30.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc31.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc32.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc33.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc34.jpg" alt="" width="400" height="225" /></p>
<p><img class="alignnone" src="http://i279.photobucket.com/albums/kk151/blogjogos/Soul%20Calibur/sc35.jpg" alt="" width="400" height="225" /></p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Tales of Symphonia 2: Dawn of a New World- E3 2008]]></title>
<link>http://twgnews.wordpress.com/?p=871</link>
<pubDate>Thu, 17 Jul 2008 23:49:57 +0000</pubDate>
<dc:creator>Tha Square</dc:creator>
<guid>http://twgnews.wordpress.com/?p=871</guid>
<description><![CDATA[ 
more about &#8220;Tales of Symphonia 2 - E3 2008&#8220;, posted with vodpod

If you liked the firs]]></description>
<content:encoded><![CDATA[<p><span style="display:block;width:425px;margin:0 auto;"> [vodpod id=Groupvideo.1399473&#38;w=425&#38;h=350&#38;fv=]</p>
<div style="font-size:10px;">more about "<a href="http://vodpod.com/watch/882551-tales-of-symphonia-2-e3-2008?pod=thasquare">Tales of Symphonia 2 - E3 2008</a>", posted with <a href="http://vodpod.com/wordpress">vodpod</a></div>
<p></span></p>
<p>If you liked the first tale told on the GameCube, you're going to love this! Here's a new combat trailer to feast your eyes on!</p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Tales of Symphonia 2: Dawn of a New World- E3 2008]]></title>
<link>http://thasquare.wordpress.com/?p=529</link>
<pubDate>Thu, 17 Jul 2008 08:30:04 +0000</pubDate>
<dc:creator>Tha Square</dc:creator>
<guid>http://thasquare.wordpress.com/?p=529</guid>
<description><![CDATA[ 
more about &#8220;Tales of Symphonia 2 - E3 2008&#8220;, posted with vodpod

If you liked the firs]]></description>
<content:encoded><![CDATA[<p><span style="display:block;width:425px;margin:0 auto;"> [vodpod id=Groupvideo.1399473&#38;w=425&#38;h=350&#38;fv=]</p>
<div style="font-size:10px;">more about "<a href="http://vodpod.com/watch/882551-tales-of-symphonia-2-e3-2008?pod=thasquare">Tales of Symphonia 2 - E3 2008</a>", posted with <a href="http://vodpod.com/wordpress">vodpod</a></div>
<p></span></p>
<p>If you liked the first tale told on the GameCube, you're going to love this! Here's a new combat trailer to feast your eyes on!</p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Top 10: Gatas chutadoras de bunda!]]></title>
<link>http://euglenassaltitantes.wordpress.com/?p=27</link>
<pubDate>Thu, 17 Jul 2008 06:45:04 +0000</pubDate>
<dc:creator>Vini \o/</dc:creator>
<guid>http://euglenassaltitantes.wordpress.com/?p=27</guid>
<description><![CDATA[
Como muitos devem saber, duas das minhas paixões na vida são: Vídeo-games e Mulheres que Lutam! ]]></description>
<content:encoded><![CDATA[<p style="text-align:center;">
<p style="text-align:center;">Como muitos devem saber, duas das minhas paixões na vida são: <strong>Vídeo-games</strong> e <strong>Mulheres que Lutam</strong>! Resolvi juntar as duas coisas neste post que vocês estão lendo e escrever assim algo SUPER útil para humanidade: Meu TOP 10 de garotas chutadoras de bundas dos vídeo-games! :D</p>
<p class="MsoNormal">
<p class="MsoNormal" style="text-align:center;"><a href="http://euglenassaltitantes.files.wordpress.com/2008/07/a.gif"><img class="size-medium wp-image-28 aligncenter" src="http://euglenassaltitantes.wordpress.com/files/2008/07/a.gif?w=256" alt="" width="191" height="177" /></a></p>
<p class="MsoNormal" style="text-align:center;"><!--[if gte mso 9]&#62;  Normal 0 21       MicrosoftInternetExplorer4  &#60;![endif]--></p>
<p class="MsoNormal" style="text-align:center;"><strong>*10º LUGAR*</strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Nome:</strong> Morrigan Aensland<strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Série:</strong> Darkstalkers<strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Empresa:</strong> Capcom <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Estilo de Luta:</strong> Algo satânico copiado do Ryu...</p>
<p class="MsoNormal" style="text-align:center;">Co-protagonista da serie Darkstalkers, a demonia peituda seminua Morrigan teria na serie a importância que Ken tem Street Fighter ou que Iori teria em King of Fighters. Sendo de acordo com o jogo um dos demônios mais poderosos já nascidos, esta belezinha esta muito mais preocupada em cair na balada do que em reinar o submundo. Décimo Lugar por ser estilosa e ter alguns golpes com alta conotação sexual!</p>
<p class="MsoNormal" style="text-align:center;">
<p class="MsoNormal">
<p class="MsoNormal"><a href="http://euglenassaltitantes.files.wordpress.com/2008/07/b.gif"><img class="aligncenter size-medium wp-image-29" src="http://euglenassaltitantes.wordpress.com/files/2008/07/b.gif?w=240" alt="" width="240" height="177" /></a></p>
<p class="MsoNormal" style="text-align:center;"><strong>*9º LUGAR*</strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Nome:</strong> Charlotte Colde <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Série:</strong> Samurai Spirits <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Empresa:</strong> SNK <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Estilo de Luta: </strong>Esgrima<span> </span><strong></strong></p>
<p class="MsoNormal" style="text-align:center;">Charlotte teria nascido na França na época da Revolução Francesa, e a apóia, mesmo sendo da nobreza. Espadachim incrível, a bela loura chega a liderar tropas e se enfia lá na P.Q.P. (a.k.a. Japão) para encontrar a fonte do mal que causava desastres no mundo e dar uma variada no elenco do jogo de samurais sendo alem de uma gaijin (apenas ela e Galford no primeiro jogo), a única que não luta em um estilo oriental. Nono Lugar por ser graciosa e feminina apesar da armadura de macho!</p>
<p class="MsoNormal" style="text-align:center;">
<p class="MsoNormal">
<p class="MsoNormal" style="text-align:center;"><a href="http://euglenassaltitantes.files.wordpress.com/2008/07/c.gif"><img class="aligncenter size-medium wp-image-30" src="http://euglenassaltitantes.wordpress.com/files/2008/07/c.gif?w=160" alt="" width="192" height="192" /></a><strong>*8º LUGAR*</strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Nome:</strong> Mai Shiranui <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Série:</strong> Fatal Fury <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Empresa:</strong> SNK <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Estilo de Luta: </strong>Ninjutsu<span> </span></p>
<p class="MsoNormal" style="text-align:center;">Quem conhece vídeo game pode conhecer Mai, a japa que solta fogo, luta com leque e tem seios enormes! Com sua agilidade, semi-nudez e personalidade cômica, rapidamente ganhou destaque no universo da SNK para se tornar a mulher mais popular da empresa, e possivelmente a segunda mulher mais popular dos games de luta. É obcecada em casar com Andy Bogard e se envolve em torneios para ficar perto do lutador. Pela pouca roupa, carisma e letalidade (Olha! Essa palavra existe!), Mai fica em Oitavo Lugar!</p>
<p class="MsoNormal" style="text-align:center;">
<p class="MsoNormal">
<p class="MsoNormal"><a href="http://euglenassaltitantes.files.wordpress.com/2008/07/d.gif"><img class="aligncenter size-medium wp-image-31" src="http://euglenassaltitantes.wordpress.com/files/2008/07/d.gif?w=256" alt="" width="221" height="193" /></a></p>
<p class="MsoNormal"><!--[if gte mso 9]&#62;  Normal 0 21       MicrosoftInternetExplorer4  &#60;![endif]--> <!--[if gte mso 10]&#62;--></p>
<p class="MsoNormal" style="text-align:center;"><strong>*7º LUGAR*</strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Nome:</strong> Black Orchid <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Série:</strong> Killer Instinct <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Empresa:</strong> Nintendo/ Rare <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Estilo de Luta:</strong> Ballet?</p>
<p class="MsoNormal" style="text-align:center;">Apesar da série não ter tido muito futuro, uma mulher de collant, que mata o oponente do coração ao mostrar os seios, usa sabres de luz e tonfas como arma e luta algo que se parece MUITO com ballet tem TODO o meu respeito! A espiã gostosona matou Eyedol na história original e em pouco tempo se tornou bastante popular, não só pelo corpão, mas por ser um dos personagens mais psicopatas do jogo se bem usada. Sétimo Lugar por ter peitos literalmente matadores!</p>
<p class="MsoNormal" style="text-align:center;">
<p class="MsoNormal">
<p class="MsoNormal"><a href="http://euglenassaltitantes.files.wordpress.com/2008/07/e.gif"><img class="aligncenter size-medium wp-image-32" src="http://euglenassaltitantes.wordpress.com/files/2008/07/e.gif?w=185" alt="" width="185" height="160" /></a></p>
<p class="MsoNormal" style="text-align:center;"><strong>*6º LUGAR*</strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Nome:</strong> Hotaru Futaba<strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Série:</strong> Fatal Fury <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Empresa:</strong> SNK <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Estilo de Luta: </strong>Kempo</p>
<p class="MsoNormal" style="text-align:center;">Esta fofurinha luta MUITO! Não se deixe enganar pela carinha de menininha frágil! Entrou em um torneio de artes marciais em busca de seu irmão mais velho (o assassino Gato, que por sinal é feinho) e tem um estilo de luta bem mais suave que o de seu irmão (enquanto ele foca na força, ela foca na agilidade), mas como é o caso de todas as mulheres da lista, Hotaru compensa sua falta de força batendo no inimigo tão rápido que não há como reagir. Sexto Lugar, por ter o especial mais pevertido que um personagem inocente já ganhou em um jogo de luta!</p>
<p class="MsoNormal" style="text-align:center;">
<p class="MsoNormal" style="text-align:center;">
<p class="MsoNormal" style="text-align:center;"><a href="http://euglenassaltitantes.files.wordpress.com/2008/07/f.jpg"><img class="aligncenter size-medium wp-image-33" src="http://euglenassaltitantes.wordpress.com/files/2008/07/f.jpg?w=138" alt="" width="188" height="188" /></a></p>
<p class="MsoNormal" style="text-align:center;"><!--[if gte mso 9]&#62;  Normal 0 21       MicrosoftInternetExplorer4  &#60;![endif]--></p>
<p class="MsoNormal" style="text-align:center;"><strong>*5º LUGAR*</strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Nome:</strong> Asuka Kazama<strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Série:</strong> Tekken <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Empresa:</strong> Namco <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Estilo de Luta:</strong> Aikido e Ginástica Olímpica (?)</p>
<p class="MsoNormal" style="text-align:center;">Co-protagonista da atual saga de Tekken, Asuka entrou na roda para substituir a personagem Jun Kazama, que morreu no segundo jogo. Ao contrario de sua antecessora, Jun, Asuka é agressiva, arrogante e violenta, lutando apenas por diversão (enquanto Jun tem mais cara de princesa da Disney com treinamento em combate). Quinto Lugar por humilhar os oponentes com um estilo bastante passivo de luta, e combatendo de forma agressiva!</p>
<p class="MsoNormal" style="text-align:center;">
<p class="MsoNormal">
<p class="MsoNormal"><a href="http://euglenassaltitantes.files.wordpress.com/2008/07/g.jpg"><img class="aligncenter size-medium wp-image-34" src="http://euglenassaltitantes.wordpress.com/files/2008/07/g.jpg?w=300" alt="" width="236" height="177" /></a></p>
<p class="MsoNormal" style="text-align:center;"><strong>*4º LUGAR*</strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Nome:</strong> Sophitia Alexandra<strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Série:</strong> Soul Edge <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Empresa:</strong> Namco <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Estilo de Luta:</strong> Estilo Ateniense</p>
<p class="MsoNormal" style="text-align:center;">Sophitia foi escolhida pelos deuses para destruir a espada maligna Soul Edge... Para isso ela vai lutar contra um bando de homem bombado, usando uma mini saia, uma armadura mínima, e vai sentar na cara deles como forma de ataque... E ela ainda é mãe! Em Quarto Lugar, porque qualquer mamãe que sente na cara de oponentes na luta e ainda seja considerada um dos personagens mais habilidosos e fortes da serie tem todo meu respeito!</p>
<p class="MsoNormal" style="text-align:center;">
<p class="MsoNormal" style="text-align:center;"><a href="http://euglenassaltitantes.files.wordpress.com/2008/07/h.gif"><img class="aligncenter size-medium wp-image-36" src="http://euglenassaltitantes.wordpress.com/files/2008/07/h.gif?w=148" alt="" width="224" height="243" /></a></p>
<p class="MsoNormal" style="text-align:center;"><!--[if gte mso 9]&#62;  Normal 0 21       MicrosoftInternetExplorer4  &#60;![endif]--> <strong>*3º LUGAR*</strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Nome:</strong> Athena Asamiya <span> </span><strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Série:</strong> King of Fighters <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Empresa:</strong> SNK <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Estilo de Luta: </strong>Kung Fu<span> </span><strong></strong></p>
<p class="MsoNormal" style="text-align:center;">Certo... Athena é uma cavala! Uma cavala de voz aguda que solta purpurina quando luta e muda de roupa em cada jogo da série! Uma cavala que é cantora de j-pop e tem poderes psíquicos cor-de-rosa! Isto dito, Athena é meio que um dos mascotes da SNK no Japão, sua velocidade, golpes inspirados na escola “ryuênica” de luta e seus combos tornam esta patricinha um dos melhores lutadores da série The King of Fighters. E como se tudo isso não bastasse, ela ainda tem alguns dos especiais mais apelões à certa alturada série, podendo inclusive se curar... E é por isto que o Terceiro Lugar é dela!</p>
<p class="MsoNormal">
<p class="MsoNormal">
<p class="MsoNormal" style="text-align:center;"><em><strong>Avisando antes que há um empate no segundo lugar!</strong></em></p>
<p class="MsoNormal">
<p class="MsoNormal">
<p class="MsoNormal" style="text-align:center;"><strong>*2º LUGAR*</strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Nomes:</strong> King <strong>e</strong> Nina Williams<strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Séries:</strong> Art of Fighter <strong>e</strong> Tekken <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Empresas:</strong> SNK <strong>e</strong> Namco <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Estilos de Luta: </strong>Muay Thai <strong>e</strong> Aikido/Koppojutsu</p>
<p class="MsoNormal">
<p class="MsoNormal"><a href="http://euglenassaltitantes.files.wordpress.com/2008/07/ia.jpg"><img class="aligncenter size-medium wp-image-37" src="http://euglenassaltitantes.wordpress.com/files/2008/07/ia.jpg?w=205" alt="" width="205" height="202" /></a></p>
<p class="MsoNormal" style="text-align:center;"><!--[if gte mso 9]&#62;  Normal 0 21       MicrosoftInternetExplorer4  &#60;![endif]--> De um lado temos King, a lutadora de Muay Thai francesa que se veste de homem e que você tinha que estourar a blusa com um golpe para ver que era uma mulher. Ela parece homem, bate feito homem, lidera o time das mulheres na série KoF é apaixonada pelo protagonista do AoF, Ryo Sakazaki, solta fireball com as pernas e fica em Segundo Lugar por ser a mulher de KoF que ficou popular mais por bater dolorido e menos por ser gostosa!</p>
<p class="MsoNormal" style="text-align:center;">
<p class="MsoNormal">
<p class="MsoNormal"><a href="http://euglenassaltitantes.files.wordpress.com/2008/07/ib.jpg"><img class="aligncenter size-medium wp-image-38" src="http://euglenassaltitantes.wordpress.com/files/2008/07/ib.jpg?w=225" alt="" width="268" height="208" /></a></p>
<p class="MsoNormal" style="text-align:center;">Do outro lado temos Nina Williams, assassina gostosa de sangue frio, um dos poucos personagens que participou de todos os Tekkens, ganhou um jogo solo e é considerada por fãs como um dos maiores lutadores da série, usando salto agulha! Fazendo a linha “excelente em nada, bom em tudo”, Nina é um ótimo personagem para dar pancadas fortes, fazer combos, agarrões, agarrões continuados e contra ataques, alem de ter uma tara por explosivos! E empata com King em Segundo Lugar por espancar qualquer um com salto agulha e roupas da moda!</p>
<p class="MsoNormal" style="text-align:center;">
<p class="MsoNormal"><em><strong> </strong></em></p>
<p class="MsoNormal" style="text-align:center;"><em><strong>E finalmente, a campeã!</strong></em></p>
<p class="MsoNormal">
<p class="MsoNormal">
<p class="MsoNormal"><a href="http://euglenassaltitantes.files.wordpress.com/2008/07/j.jpg"><img class="aligncenter size-full wp-image-39" src="http://euglenassaltitantes.wordpress.com/files/2008/07/j.jpg" alt="" width="415" height="490" /></a></p>
<p class="MsoNormal" style="text-align:center;"><strong>*1º LUGAR*</strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Nome:</strong> Chun-li <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Série:</strong> Street Fighter <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Empresa:</strong> Capcom <strong></strong></p>
<p class="MsoNormal" style="text-align:center;"><strong>Estilo de Luta:</strong> Tai Chi e Wu Shu</p>
<p class="MsoNormal" style="text-align:center;">A eterna “Mulher mais forte do mundo” em busca de vingança, Chun-li surgiu como mais uma na série Street Fighter e foi a primeira mulher dos jogos de luta. Alem de ser a primeira, também é a mais popular, sendo um personagem que atravessa as barreiras do gênero em questões de publico, sendo conhecida por qualquer um que jogue vídeo game ou tenha contato com a cultura japonesa. Dona de uma velocidade assustadora, coxas que se comparam apenas as de Ivete Sangalo, golpes especiais semi inúteis e golpes básicos capazes de destruir qualquer oponente com uma boa estratégia, Chun-li fica com todo o mérito em Primeiro Lugar, porque afinal, ela é Chun-li! <strong></strong></p>
<p class="MsoNormal">
]]></content:encoded>
</item>
<item>
<title><![CDATA[Soul Calibur IV Sticks On Sale At Amazon]]></title>
<link>http://sdtekken.wordpress.com/?p=726</link>
<pubDate>Tue, 15 Jul 2008 18:32:25 +0000</pubDate>
<dc:creator>n8nmonster</dc:creator>
<guid>http://sdtekken.wordpress.com/?p=726</guid>
<description><![CDATA[
The SOUL CALIBUR IV Arcade Sticks were released last week and are now selling for a discounted pric]]></description>
<content:encoded><![CDATA[<p><a href="http://sdtekken.com/2008/07/15/soul-calibur-iv-sticks-on-amazon/"><img class="aligncenter" src="http://farm4.static.flickr.com/3051/2672139500_ee5a450b36_o.jpg" alt="" width="430" height="150" /></a></p>
<p>The SOUL CALIBUR IV Arcade Sticks were released last week and are now selling for a discounted price on Amazon. The PS3 stick is going for $41.99 and $51.99 for the Xbox 360 stick, don't miss out on this deal!</p>
<p><a href="http://www.amazon.com/exec/obidos/ASIN/B0018OCJ60/ref=nosim/sdtekken-20" target="_blank"><strong>Playstation 3 SOUL CALIBUR IV Arcade Stick</strong></a></p>
<p><a href="http://www.amazon.com/exec/obidos/ASIN/B0018OCJ5Q/ref=nosim/sdtekken-20" target="_blank"><strong>Xbox 360 Fighting Stick EX 2 SOUL CALIBUR IV Arcade Stick</strong></a></p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Galaga Legions coming to XBLA so could there be an arcade version?]]></title>
<link>http://arcadeheaven.wordpress.com/?p=4460</link>
<pubDate>Mon, 14 Jul 2008 19:21:29 +0000</pubDate>
<dc:creator>Shaggy</dc:creator>
<guid>http://arcadeheaven.wordpress.com/?p=4460</guid>
<description><![CDATA[Back in March when I was at ASI I asked the guys at Namco about the possibility of bringing PacManCE]]></description>
<content:encoded><![CDATA[<p>Back in March when I was at ASI I asked the guys at Namco about the possibility of bringing PacManCE or something like it to the arcade scene they said that they recently had been kicking the idea around but since then we haven't heard anything about it. Today at the Microsoft e3 press conference it was revealed that the first "true" sequel to Galaga will be coming to XBLA soon (next month sometime) and it fits the same vein that PacMan CE did. So when I heard that I immediately wondered if Namco's arcade division is still considering the idea of PacManCE in arcades but will combine it with the new Galaga game, much like the recent PacMan/Galaga combo units that were released not long ago. I will have to contact Namco and see if I can get any sort of response on this so I can stop speculating.</p>
<p>BTW- as far as Galaga not having a true sequel, I guess the <a href="http://www.klov.com/game_detail.php?game_id=7881" target="_blank">four other games that</a> came after it didn't count somehow, such as <a href="http://www.klov.com/game_detail.php?game_id=7911" target="_blank">GaPlus</a>(which also was called <a href="http://www.klov.com/game_detail.php?game_id=7884" target="_blank"><strong>Galaga 3</strong></a>),  <a href="http://www.klov.com/game_detail.php?game_id=7883" target="_blank">Galaga '88</a>, <a href="http://www.klov.com/game_detail.php?game_id=7889" target="_blank">Galaxian 3</a> and <a href="http://www.klov.com/game_detail.php?game_id=6973" target="_blank">Attack of the Zolgear</a>? I'm just not sure how those <em>aren't</em> considered sequels, especially where Galaga is essentially Galaxian 2, hence the Galaga <strong>3</strong> game. I guess it doesn't matter really, I just thought I'd set the record straight since I'm already seeing reports repeating the line that it's the "first true sequel" which must depend on what the meaning of "true" is.</p>
<p>[<a href="http://arcadeheroesforum.com" target="_blank">Discuss on the Forum</a>]</p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[X Edge (Cross Edge) - Import Preorder]]></title>
<link>http://ncsx.wordpress.com/?p=2994</link>
<pubDate>Mon, 14 Jul 2008 16:15:11 +0000</pubDate>
<dc:creator>ncsx</dc:creator>
<guid>http://ncsx.wordpress.com/?p=2994</guid>
<description><![CDATA[ «©NCSX» Comic book crossovers are special because they&#8217;re                              rar]]></description>
<content:encoded><![CDATA[<p><a href="http://www.shopncsx.com/xedge.aspx"><img class="alignleft size-medium wp-image-2995" src="http://ncsx.wordpress.com/files/2008/07/cross_edge_ps3_fx.jpg?w=130" alt="" width="130" height="150" /></a> <span style="font-size:8pt;color:#a9a9a9;font-family:Verdana;">«©NCSX»</span><span style="font-size:9pt;font-family:Verdana;"> Comic book crossovers are special because they're                              rare and (usually) once in a lifetime events. We're                              still waiting for <em>Donald Duck Meets Spiderman and                              Doc Savage</em> but maybe in our next lifetime. Video                              game crossovers are doubly special since they unite                              characters that would never otherwise be seen in the                              same gaming universe.<strong> </strong>The upcoming <em><strong>X                              Edge </strong></em>(<em><strong>Cross Edge</strong></em>) is the                              result of a collaboration between five publishers -                              Capcom, </span> <span style="font-size:9pt;font-family:Verdana;"> Namco Bandai,</span><span style="font-size:9pt;font-family:Verdana;"> Idea Factory, Gust, and Nippon Ichi. Characters from                              properties published by all five companies will be                              joined by original cast members designed for the                              game. Familiar faces from the gaming fold include                              Marie the Atelier, Lilith from <em>Vampire</em>, Etna                              of <em>Disgaea</em> fame, and Aurica from <em>Ar                              Tonelico</em>.</p>
<p>If <em><strong>X Edge</strong></em> was a 2D fighter, we'd sell a few thousand                              copies but it's a turn-based tactical adventure game                              in the style of<em><strong> </strong>Namco X Capcom</em>. We're                              estimating a 500-600 copy sell-through.                              <a href="http://www.shopncsx.com/xedge.aspx">Preorders</a> ship on Sept 25, 2008.<strong><em> </em></strong> </span></p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[[Retro-Análise] Battle City]]></title>
<link>http://dxvolt.wordpress.com/?p=218</link>
<pubDate>Sun, 13 Jul 2008 16:33:28 +0000</pubDate>
<dc:creator>dxvolt</dc:creator>
<guid>http://dxvolt.wordpress.com/?p=218</guid>
<description><![CDATA[
Este jogo da Nintendo original. é talvez um dos melhores jogos alguma vez feitos mesmo tendo em co]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://dxvolt.files.wordpress.com/2008/07/battle_city_box-f.jpg"><img class="size-medium wp-image-219 aligncenter" src="http://dxvolt.wordpress.com/files/2008/07/battle_city_box-f.jpg?w=300" alt="" width="329" height="226" /></a></p>
<p>Este jogo da Nintendo original. é talvez um dos melhores jogos alguma vez feitos mesmo tendo em conta a sua simplicidade.</p>
<p><!--more--></p>
<p>Battle City originalmente lançado em 1985 pela Namco, a mesma que nos tem trazido grandes jogos de luta como Tekken. O jogo viria a ser lançado para o Gameboy (aquele com a tela bicolor) e ainda seria incluido no jogo Star Fox: Assault na sua versão nipónica. Claro que muitos devem te-lo conhecido pelas célebres imitações da Nintendo, as chamadas Familygames que traziam cartuchos do mais foleiro em termos materiais que podia haver e que auguravam conter 999 jogos, 4 deles únicos e os restantes imitações. Por falar a prósito destas imitações lembro-m de jogar num family game com um mesmo cartucho desses onde vinha o Super Mario Bros. mas alterado para "Fancy Mario" e como se o nome já não fosse duvidoso que chegue, o jogo era alterado de modo a que os niveis a medida que iamos avançando, iam como por milagre desaparecendo objectos e abrindo buracos misteriosos... enfim, algo do outro mundo!</p>
<p>Mas voltando a análise de Battle City, o jogo propunha-nos modo para 1 jogador onde iriamos avançando nos variados niveis e sozinhos tinhamos de liquidar todos os tanques, sem no entanto perder de vista a águia prateada que tinhas de proteger dos inimigos. O modo 2 jogadores permitia-nos jogar com um parceiro aliados contra os mesmos inimigos algo que propunha muita diversão principalmente quando nos tentavamos liquidar um ao outro :D. O último modo é algo que é utilizado em muitos jogos hoje em dia como Tony Hawks, Sim City, Trackmania, etc. O prazer de podermos construir nós próprios o cenário de um nivel, podiamos colocar relva, gelo, paredes de tijolos de todos os feitios e até criar palavras com esses objectos visto o jogo ter uma perspectiva de cima,  permitia momentos engraçados.</p>
<p>Depois haviam os habituais power-ups (poderes) que iam aparecendo no cenário que nos concediam armas mais fortes, armadura temporária, ou outra que fazia com que os inimigos ficassem paralisados e assim os destruissemos facilmente.</p>
<p>O som não era o forte, sendo algo básico tendo em conta também que a consola não permitia voos mais altos, as músicas eram sobretudo irritantes se ouvidas em excesso. Os gráficos eram muito bons para a altura, coloridos sem exagerar. Os controlos eram intuitivos e fáceis, dado o comando da consola possuir apenas 4 botões para além do pad direccional.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/_Kl_IP2_V5M'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/_Kl_IP2_V5M&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p>Em suma, um jogo que me relembra dos tempos de infancia onde passei bons e viciantes momentos e onde os jogos estavam longe dos padrões de consumo fácil de hoje em dia.</p>
<p>Por tudo isto dou-lhe uma nota quase máxima, pedindo só aos senhores da Namco que produzam um segundo capítulo o mais possivel fiel ao primeiro mas com os padrões e tecnologia actuais e claro mantendo o aspecto 2D.</p>
<h2><strong>NOTA: 18/20</strong></h2>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Tales of Symphonia 2: Abertura em Anime!]]></title>
<link>http://portallos.wordpress.com/2008/07/13/tales-of-symphonia-2-abertura-em-anime/</link>
<pubDate>Sun, 13 Jul 2008 15:18:00 +0000</pubDate>
<dc:creator>T_thiago</dc:creator>
<guid>http://portallos.wordpress.com/2008/07/13/tales-of-symphonia-2-abertura-em-anime/</guid>
<description><![CDATA[Falando em &#8220;Tales of&#8221;, saquem só a abertura em anime de Tales of Symphonia 2 para Ninte]]></description>
<content:encoded><![CDATA[<p style="text-align:justify;">Falando em "Tales of", saquem só a abertura em anime de Tales of Symphonia 2 para Nintendo Wii! A trilha sonora é excelente, achei muito boa!</p>
<p>[vodpod id=ExternalVideo.631661&#38;w=425&#38;h=350&#38;fv=]</p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Tales of the World: Radiant Mythology 2 - Trailer Japonês!]]></title>
<link>http://portallos.wordpress.com/2008/07/13/tales-of-the-world-radiant-mythology-2-trailer-japones/</link>
<pubDate>Sun, 13 Jul 2008 14:56:34 +0000</pubDate>
<dc:creator>T_thiago</dc:creator>
<guid>http://portallos.wordpress.com/2008/07/13/tales-of-the-world-radiant-mythology-2-trailer-japones/</guid>
<description><![CDATA[A série &#8220;Tales of&#8221; não para nem por um minuto! Wii, DS, X360 e PSP, tem série para to]]></description>
<content:encoded><![CDATA[<p style="text-align:justify;">A série "Tales of" não para nem por um minuto! Wii, DS, X360 e PSP, tem série para todos os lados! Esse é o do PSP. Radiant Mythology reúne personagens de vários Tales. Até parece interessante, mas eu achei o jogo meio "vazio" pelo vídeo abaixo. Cenários grandes mas com detalhes quase que ausentes...</p>
<p>[vodpod id=ExternalVideo.631648&#38;w=425&#38;h=350&#38;fv=]</p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Tales of Hearts]]></title>
<link>http://drunkengamersuk.wordpress.com/?p=48</link>
<pubDate>Sat, 12 Jul 2008 09:41:08 +0000</pubDate>
<dc:creator>elbobo</dc:creator>
<guid>http://drunkengamersuk.wordpress.com/?p=48</guid>
<description><![CDATA[How could I not put up the new vid for this game?
As stated a few posts ago i&#8217;m lovin&#8217; t]]></description>
<content:encoded><![CDATA[<p>How could I not put up the new vid for this game?</p>
<p>As stated a few posts ago i'm lovin' the current love for RPG's on the DS and the announcement of this game just adds to the cool.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/NiiY86JGSSk'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/NiiY86JGSSk&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p>Hope you like the trailer.</p>
<p>elbobo:)</p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Así luce el esqueleto de Pac Man]]></title>
<link>http://pixelorama.wordpress.com/?p=1501</link>
<pubDate>Sat, 12 Jul 2008 03:57:08 +0000</pubDate>
<dc:creator>ivanok</dc:creator>
<guid>http://pixelorama.wordpress.com/?p=1501</guid>
<description><![CDATA[
Sin palabras.
]]></description>
<content:encoded><![CDATA[<p><a href="http://noventamastres.wordpress.com"><img class="border" src="http://www.smidigt.se/u/pac-man-skel.jpg" alt="Pac-Man-skelett" width="450" height="236" /></a></p>
<p>Sin palabras.</p>
]]></content:encoded>
</item>

</channel>
</rss>
